Contents
Charities working in the open
Links to useful real-life design assets and project reflections created by charities and digital partners, funded by Catalyst. For support on how to share work openly, see the open working toolkit.
1625 Independent People
- Weeknote 1
- User persona
- Project roadmap - planning five sprints.
- Playback slide deck
AVA - Against Violence and Abuse
- Prospective user journeys and service map for professionals using their training platform. Also has a Coggle version.
- Tweetnotes writing them for every project milestone, from Brightsparks Agency, the project's digital partner. Project updates.
- Development playback deck - watch the recording here.
- Branding assets for their e-learning platform
- Workshop 1 - Courses
- Workshop 2 - System Architecture
- Workshop 3 - Business Development
- Workshop 4 - Courses (part 2)
- Project handbook Detailed 77 page handbook for the e-learning platform including: access to training on developing and using a similar platform, platform mock ups and demos, every stage of the project undertaken, commentary from AVA and Brightsparks on how each partner found each phase of the project, using testing approach and results, platform costs and other considerations, and how the project was managed and developed.
- Visual assets - suggested branded assets for creating an e-learning platform.
- User needs statements
- Playback slide deck
Action with Communities in Rural England (ACRE)
Age UK
- Introducing the project - blog. Update 1.
- Volunteer journey map showing email prompts that different volunteers receive at different stages on their volunteering journey.
- Existing vs new volunteers on volunteer platform user flow diagram
- Key requirements review - blog.
- Volunteer platform - mobile prototype
- Volunteer platform - desktop prototype
- Playback slide deck - watch the recording here.
- Update 1 - blog.
- Update 2 - blog.
- Development playback deck explaining what they did.
- Technical infrastructure diagram showing data flow for project.
- Volunteering platform - phase 1 complete - blog.
- Video demo of platform
Age UK Oxfordshire
- Weeknotes from Jane Parkinson.
- User needs statements
- Online class host user journey
- Online class older client user journey
- Referral administrator user journey
- Service manager user journey
- Playback slide deck - watch the recording here.
- Development playback deck explaining what they did.
- Discovery user research report
Alive Activities Ltd
- Weeknotes from Emma Dyer and team. Weekly updates.
- Mid project update
- Community discovery scope A Miro board that attempts to: detail each of the roles that we currently know about; try and imagine personas for each of these roles (or Personas that may span multiple roles); validate the known v's the assumed in our thinking.
- User interview notes and personas
- User research report and recommendations
- User research observation notes.
- Playback slide deck
- Technical specification on the user needs and jobs to be done for a teleconferencing system for older people.
- Project introduction and project workspace.
- Project kick off deck
Ashford Place
- Project workspace
- Access to a safe and trusted hub in Brent for people living with dementia and their loved ones. - blog.
- Sprint 2's show & tell deck
- Sprint 3/4's show & tell deck
- Ashford place content design workspace with all outputs from the charity for the project.
- Playback slide deck
- Project workspace an online whiteboard with user needs, assumptions, wireframes & tests.
- Prototype website showcasing local events and activities you can take part in. Codebase for the site is here.
- Playback slide deck
Back Up Trust
- Playback slide deck
- Playback slide deck
- Project workspace - an online whiteboard board with problem statements, user needs, ideas, inspirations, how might we questions.
- Project workspace
- Visual design assets
Beats Bus Records
Blood Cancer UK
- The long and winding road (aka embedding service design into a charity). Blog. What I wish I'd known before starting my first digital project.
- Project workspace a workspace that shows the project's user needs, personas, goals, research, assumptions, opportunities, prototype, prototype discussion guides & insights.
- Prototype show and tell deck
- Prototype
- Playback slide deck
Bounceback Food CIC
Brathay Trust
CHAS Bristol
- Playback slide deck
- Digital strategy delivery plan
- Project work record - showing user needs, personas and digital transformation plan.
- Digital strategy
- User research plan
CancerCare North Lancashire and South Cumbria
- Introducing the project explaining some of the project's work.
- Minecraft server zip file of the full server data.
- Using cutting edge technology to create a Minecraft Kendal - blog.
- Playback slide deck - watch the recording here.
Caring Together Charity
- Spring cleaning your KPIs - blog.
- Data audit review
- Pre-procurement stack options shortlist evaluation of software options.
Caxton Youth Organisation
- Trello trial - blog about Trello.
- Playback slide deck
Centre for Fun and Families Ltd
Charlton Athletic Community Trust
Chiltern Music Therapy
- User need statement, risks, personas developed from the research.
- Weeknotes from Irene Lo Coco.
- User research report analysing similarities and differences in users' experience of in-person and digital music therapy.
- Weeknotes 1
- Sharing plan - plan for working openly.
- Weeknotes 2
- Landscaping session plan exploring the user experience (UX).
- Consequence scan
- Weeknotes 3
- Open working story created during live open working session.
- User testing review March 2021
- Mid-project review
- Discovery phase sprint notes
- Definition phase sprint notes
- Development sprint notes
- Prototype demo
- Playback slide deck - watch the recording here.
- Technical research summary looking at cost, development time, security.
- Feature planning - Time estimations & prioritisation.
- Weeknotes 4-5
- Weeknotes 6-7
- UX testing - client script
- UX testing - therapist script
- Open working log with links to all assets and writings, updated on a rolling basis.
Citizens Advice North East Derbyshire
- Weeknotes from Stuart Barlow.
- Ignore the jargon - weeknotes 3.
- Playback slide deck
- Playback slide deck
- Week 10 - "Add some more jokes" - weeknote. Quite a funny one.
Citizens Advice Southampton
- Adviser persona for an advisor giving advice over video.
- Weeknotes from Sarah Brightwell. Weekly updates.
- User research interview scripts
- Summary of client & adviser interviews
- Solutions workshop deck
- Discovery playback deck for stakeholders
- Discovery playback video
- User research workshop
- Design hop workbook
- Client persona hub user
- Client persona using own device
- National outcome and impact research from CAB national.
- User research project plan
- User research resources Folder includes: adviser survey - digital solutions to giving advice; advisers - user research interview script; AiS adviser surgery - digital solutions to giving advice; client interviews - analysis; client survey - digital solutions to giving advice; clients - user research interview script; stakeholders focus group - draft questions; script for SMS survey; supervisors focus group - draft questions; video advice project - stakeholders questionnaire.
- Stakeholder research summary
- Adviser user persona
- Playback slide deck - watch the recording here.
- Code repository - the code used to build their video hub service.
- Manuals, personas and demo video - 11 files including personas for users on different devices and service recipe.
Collage Arts
- A new place to start from - weeknotes 2.
- The tortoise and the hare - weeknotes 3 from Collage Arts.
- The end of the rollercoaster - blog.
- From tiny comics to whimsical designs in testing times - blog.
- Better helping all (priority) groups - blog.
- Session 2 - Audiences - blog.
- Session 1 - Stakeholder map - blog.
- Here we go again... - blog.
- Small screen, big ideas. - blog.
- Playback slide deck
Community Action Hampshire (trading as Action Hampshire)
- People, People, People - blog.
- Digital journey? What do you mean? - blog.
- Time for a digital spring clean? - blog about system ecosystems.
- Playback slide deck
Community Action:MK
- an overview of the system and components needed to develop the platform.
- gauging expectations and needs for the platform.
- Community data gathering tool
- Themes and keywords
- created during live open working session.
Connect: North Korea
- Project workspace showing user needs, goals, problem statements, opportunities, solutions & assumptions tested.
- Simple survey findings
- Project hub with all outputs from the charity for the project.
- Next steps - blog reflecting on their work.
- Playback slide deck
Contact
- Project hub with all outputs and helpful references from the charity's work on the project.
- Project workspace showing user needs, goals, problem statements, opportunities, solutions & assumptions tested.
- Playback slide deck
Council for Learning Outside the Classroom
- Project hub with all outputs and helpful references from the charity's work on the project.
- Sprint 3 show & tell deck showing their goal, the prototype they have developed and some user testing results and recommendations.
- Sprint 4 show & tell deck showing their improved prototype website, with suggestion for improvement from user research.
- Project workspace showing their goal, the prototype they have developed and some user testing results and recommendations.
- Members page content - potential new content for members page.
- Prototype site for testing iteration 2.
- Iteration 1 test results
End Youth Homelessness
Enterprising Youth C.I.C
Equal Care Co-op
- Progress report on the development of the pilot: achievements, approach, methodolgy (2020, for Nesta).
Equation
- User need statements jamboard. This shows the plan for the definition programme as well as user needs statement, riskiest assumptions to test and a knowledge board from the start of the programme.
- User flow miro board. A flowchart designed to help plan the app. The app is designed to act as an interactive story where children aged 9+ can learn about relationships and how to behave in relationships.
- Prototype - clickable, interactive
- Video app prototype A video of a paper prototype from the start of the programme, that Equation wanted to turn into a more clickable and interactive prototype to test how users interact with the content and what choices they make.
- Playback slide deck
Galloway's Society for the Blind
- User research report with findings and insights from their discovery work in 2020
- Weeknotes from Tina Boddington. Weekly updates.
- Tech Ability baseline survey results
- Loan form for users to borrow hardware from the project.
- Consent form for user interviews and media usage.
- Development playback deck explaining what they did.
- User testing participant reports from users who have tried Synaptic.
- Miracle in a Box - 'teaching the unknown from afar' - instructional blog and video showing how Galloway's used Zoom to teach their users how to use digital tools.
- Playback slide deck
- Peer network - update on Tech Ability project YouTube video
- Tech Ability Case Study Case study
Global Link (Lancaster)
- Introducing the project - blog.
- Project hub with all outputs and helpful references from the charity's work on the project.
- Sprint 2 show & tell deck focusing on the problem statement, user needs, initial user testing, suggested solutions, opportunities and how might we statements and the next steps.
- Sprint 3 show & tell deck focusing on how they might improve on their prototype based on user research.
- Sprint 4 show & tell deck
- Prototype poster to help newly arrived refugees book appointments and find information from Global Link.
- Prototype website with contact details for advice, support, appointment booking and joining the WhatsApp group.
- Poster design - initial sketch - poster version 1, version 2, version 3, version 4. Design files and assets here.
- Prototype website
- User testing report 18 March - prototype testing.
- User testing report 25 March - prototype testing.
- Testing session photos - of prototype being tested by users.
- Mini recipe: using Calendly for event bookings - mini recipe for how to use Calendly for event bookings.
Inclusion London
- Weeknotes
- Weeknotes
- Development playback deck explaining what they did. Watch the recording here.
- Development playback deck - and a promo video.
- Accessible community reporting kit - the project's main output.
Intergenerational Music Making (IMM)
- Playback slide deck
- Week 7 Reflections from IMM and ACRE - weeknote.
- Ideation workspace
- Spoonful of Music event video - video of event facilitation.
- Visual design assets posters, pngs, badges.
Just Like Us
- Project site documents weeknotes, workshops, design questions, user needs statements - everything! Created by Sienna, digital partner. Weeknotes by the team. An awesome example of open working.
- Ambassador research sheet prep document.
- Ambassador research synthesis distilling observations, backed up with evidence and includes 'How might we...' statements.
- Educator research sheet prep document.
- Educator focus groups flow chart.
- Educator research synthesis distilling observations, backed up with evidence and includes 'How might we...' statements.
- User research consent form
- Prototyping testing guide script and questions.
- User research and Definition playback deck includes problem statement, user research, solutions, prototyping methods, findings on tech & barriers, learning and next steps.
- Prototyping test results using traffic light system to record what happened during testing
- Prototyping worksheet
- Knowledge board
- Developing a learning platform for teachers Looking back on the project. Includes user need statements.
- Weeknotes for week one, week two, week three, week four, week five, week six, week seven, week eight, week nine, week ten.
- Project workspace
- Usability testing results - cycle 1 feedback. The two spreadsheets linked below (one for each testing cycle, both google sheets links) display a visual version of feedback we had on our prototypes in the format of both ‘traffic light’ and ‘rainbow’ charts. These are the easiest ways to check out what educators were saying about our prototypes. Cycle 2 feedback here.
- Resource database platform This document contains useful outputs from workshopping an intended resource database platform for Educators with Just Like UsThe resource platform is currently under development.
Kent Coast Volunteering
Lancashire, Manchester and North Merseyside Wildlife Trust
- Project workspace with user research findings, personas, problem statements, journey maps - updates in real time.
- Weeknotes from Furthermore, their digital partner. Weekly updates.
- Development playback deck explaining what they did.
Living Well Consortium
- Big user need statement an overarching user need statement and its evolution across four drafts. Likely they will discover other more granular user needs too.
- Prospective user journey an initial idea of what they think a better user journey might look like, created before doing user research interviews. This journey is likely to evolve.
- User flow diagram shows the path a user would take when using their website to request support, receive a pre-therapy interview and book a therapy session.
- Knowledge board an important early-stage asset, created to get an overview of what they know and where their knowledge gaps are.
London Arts in Health Forum
- What makes good content design? - blog.
- Adventures in the digital sandpit - blog.
- Facebook group - the digital sandpit. Watch the launch video here. Alternative launch assets here.
- First Sandpit, Live! session on Eventbrite. Digital 101 with Anna Woolf.
- Second Sandpit, Live! session on Eventbrite. Audiences of the future with Rishi Coupland.
- Community guidelines for participating in the Digital Sandpit.
- Sandpit, Live! Facilitator field guide. Facilitator guidelines here.
- Sandpit, Live! Top tips.
- Playback slide deck
- Playback slide deck
London Bubble Theatre Ltd
Moving On Durham
- Engaging young people where they are - blog.
- Engaging young people where they are. - blog.
- User need statements
- Measuring digital success shows their approach to evaluation and measurement of progress.
- Digital inclusion questionnaire results to better understand the digital inclusion/exclusion of homeless experienced young people.
- Prototype website user name: demo, password: durham.
- Playback slide deck
Musiko Musika
- Weeknotes describing their progress (in reverse order).
- Sing Singo app Sing Songo has been created to bring all the fun, magic and musical and educational expertise of Musiko Musika’s videos, classes and publications into an easy-to-use app. All the materials and activities have been specially designed for 2- to 5-year-olds to have a great time making music whilst learning at the same time.
- Development playback for Songo's home learning project.
- Sing Songo seminar deck from Musiko Musica's own presentation.
- Playback slide deck - watch the recording here.
- Definition of done a document defining what success would look like.
- Sing Songo development roadmap
- Sing Songo theory of change
- Sing Songo app monitoring & evaluation plan
One Walsall Ltd
Oxford Hub
- Weeknotes sharing their process and their learning in one post. (Google Docs version)
- Playback slide deck watch a recording here.
- User stories and notes from 1:1 sessions.
Parochial Church Council of the Ecclesiastical Parish of Totnes with Bridgetown
Pennysmart CIC
- Let’s get up to date - project update blog.
- Playback slide deck
REUSE NETWORK
- UX research board includes the site-map, user flow and navigation system.
- Project intro explaining the project.
- Wireframes for signup and other actions.
- Playback slide deck - watch the recording here.
- Development playback deck explaining what they did.
Reconnection/EDCN
- Playback slide deck
- Project hub
- Sprint 2 show & tell
- Sprint 3 show & tell
- Sprint 4 show & tell
- Playback slide deck for end of project.
- User needs - section of project workspace.
- Opportunities & solutions - section of project workspace.
- Assumptions & tests - section of project workspace.
- Service blueprint - section of project workspace.
- Sketches of website pages
- Prototype: translation page for mobile and for desktop.
- Prototype: language page for mobile and for desktop.
- Prototype website
- Prototype test results - plus test screenshots and photos here.
- Mini recipe: WhatsApp translation service - mini recipe for using Whatsapp for providing a translation service.
Refugee Women Connect
Salford Voluntary and Community Services
- Playback slide deck
- Sprints show & tell - mid-project playback.
- User needs - section of project workspace.
- Opportunities & solutions - section of project workspace.
- Assumptions & tests - section of project workspace.
- Desktop research - section of project workspace.
- Mid sprint feedback session with broader CVS staff team. Section of project workspace.
- HotJar insight - section of project workspace.
- Prototype and user journey development - section of project workspace.
- Prototype
- Sprinting in the open - our journey: what we did, why and what we learnt.
Skills Builder Partnership
- App prototype shows mobile experience and has some hotspots set up to support user testing (Content in modules is not open for others to reuse because it belongs to Skills Builder Partnership and falls under a different license).
- Development board containing: assumptions; understanding the challenge (problem statements, functionality prioritisation matrix, success criteria); understanding our users and their needs (personas); understanding the courses and content (the learning cycle); understanding professional learning (routes into platform); journey mapping; MOSCOW board; road map; epics (including development tickets and examples of how this is communicated to agency).
Stonewall Equality Limited
- Playback slide deck
- Strategy board - outlines new process for membership renewal.
- Draft working board
TLC College
The Co-operative College
- User research report
- Weeknotes from Daniel Cox.
- Design workshop template for exploring emojis and rating scales with users.
- Existing service map - a Miro board showing how their service works, problem areas and opportunities.
- Co-design workshop 2 - deck showing the workshop process and activities.
- Assumption testing results
- Design workshop/test 2 - results
- Design workshop/test 2
- Design workshop/test 1
- Pip feedback on reflection cards
- Design workshop 1 - results
- Existing journey map/opportunities includes: program co-ordinators user-journey, their jobs at each stage of the project, pain and gain points; a map of how information currently flows through the old system so we could spot technology improvements to improve that flow; a list of problems and opportunities; grouped / themed and prioritised problems and opportunities based on maps.
- Assumption test form 1 - do people complete independently post-session?
- Assumption test form 2 - do people complete during session?
- Prototype feedback tool
- Design workshop 2 - results
The Federation of Groundwork Trusts
- Notion project management site created by Erica Neve, the Trust's digital partner. We like it because it shows what can be achieved using no-code tools.
- includes a stripped back database structure to make it easier for anyone to use for their own projects. Includes 'backend' databases and a 'client-facing' project page that pulls all the info into a more contextualised form. 'How to' guide to follow.
- the main project output, a guide to help staff create a blend of live and online learning, making the most of simple digital tools.
- - blog.
- Development playback deck
The Margate Bookie
- Playback slide deck
- Week 9 Reflections - weeknote.
- Community group guidelines
- Slack as a service solution looking at the purpose, audience, pros and cons, how to grow and sustain it, branding, positioning & discovery learning.
The Matthew Project
The Pace Centre
The Scout Association
- spreadsheet with user needs journey.
- User journey map
- Hi-res desktop wireframe
- Lo-res mobile wireframe
The Smith-Magenis Syndrome (SMS) Foundation UK
- Playback slide deck
- Strategy research plan
- Draft working board - a strategic framework showing steps, instructions and examples.
- Strategy board - detailing management of members, a process in three stages.
The Stroke Association
- Playback slide deck
- Development playback deck explaining what they did.
- User research report - video format. Includes theory of change and pre-mortem
- Resource hub prototype
The Wildlife Trust for Lancashire, Manchester and North Merseyside
- Playback slide deck - watch the recording here.
- 360 video how to guide - an introduction to the basics of how to produce and edit a 360 degree video.
- Email copy writing guide 1 - post referral, focusing on onboarding, introductions and expectation management.
- Email copy writing guide 2 - post-call, pre-registration.
- Email copywriting guide 3 - post registration, pre-attendance.
- Project officer video brief instructions on how to make a short introductory video.
- Video script brief for a short video introducing the project to future participants.
- Prototype testing spreadsheet
- MyPlace priority design hypotheses
- MyPlace ecosystem/ecology map
- MyPlace HEART framework a grid listing goals, signals and metrics in the categories happiness, engagement, adoption, retention & task success.
- Service blueprint
- A guide to prototype testing at MyPlace
- A guide to integrating Outlook email with hubspot in a short instructional video.
- A guide to using Hubspot tracking in a short instructional video.
- Guide to creating a Hubspot template in a short instructional video.
- MyPlace priority hypothesis
- MyPlace Ecosystem/Ecology Map
- MyPlace HEART framework detailing happiness, engagement, adoption, retention and task success against goals, signals and metrics.
- Guide to making a Hubspot template
- Guide to prototype testing at MyPlace
- Guide to connecting your Office 365 account to Hubspot CRM
- Guide to using Hubspot tracking
The Women's Organisation
Together for Short Lives
- Playback slide deck
- User needs - section of project workspace.
- Opportunities & solutions - section of project workspace.
- Assumptions & tests - section of project workspace.
- Prototype ideation - section of project workspace.
- Prototype - section of project workspace.
- Test findings - section of project workspace.
- Words matter - blog.
Turner Contemporary
- Discovery playback deck describing their user research findings, early design thinking, and simple prototype testing.
- Weeknotes from Georgia Dack. Weekly updates.
- Designing endings blog by digital partner Storythings. Explores: there are lots of design patterns for onboarding users — why are there so few for endings?
- Playback slide deck watch the recording here.
- Development playback deck explaining what they did.
- Research report
- Format notes - ideas.
- Format notes - Hope - Wish you were here - ideas.
- Two remote formats - Hope & Solving puzzles - structure for two remote format ideas.
Villiers Park Educational Trust
Voices in Exile
Voluntary Organisations’ Network North East (VONNE)
- - link to Medium author.
- VONNE Climate Action Alliance website
- - researching VCSE organisations.
- - researching environment/climate action groups.
- - used for testing tone of their content.
- - gant chart for delivering a Definition phase project.
- Wordpress analytics
- Usability test table
- Tone test data
- - for observed website test.
- User testing data
- Playback slide deck
WECIL LTD
Warrington Youth Club Limited
- Emotional wellbeing reporting process prototype design.
- Design sprint overview
WellChild
- About WellChild's Definition Project - blog.
- Playback slide deck
- It's getting interesting! - weeknote.
- What a week! - weeknote.
- 1 to 1 with SIDElabs - weeknote.
- Week 3 already! - weeknote.
- WellChild definition project week 2 - weeknote.
- Introducing WellChild's definition project! - weeknote.
- Project workspace - online whiteboar with initial synthesis of WellChild requirements, facebook features and group types and community engagement strategy.
Worcester Cathedral Education Department
YMCA England & Wales
- Development playback deck
- Project story detailing project phases and outputs.
- Playback video
Sector Challenges
Seven challenges across four sectors most affected by COVID-19. Focusing on problems which multiple organisations are working hard to solve.
Each challenge led by a digital partner working with 5-7 charities.
Together running user research and prototyping activities. Seeding solutions that any charity or partnership may take on and grow.
Sector Challenge 1 - Supportive online environments
- what they learnt from research and assumption testing.
- how to profile your users, how to interview them.
- - assumptions tested during interviews, and the question they used.
- - a list of assumptions tested.
- Updated prototype design document
- Design sprint kick-off deck
- Prototype group-call test script
- - lean canvas.
- Concept test reports
- Usability testing report
- - prototype resource sharing platform.
- Online counselling concept test report
- Prototype testing findings
Sector Challenge 2 - Strengthening approached for social prescribing
- Concept sketches concepts, sketches that explore potential solutions.
- Project canvas exploring desired outcomes, user groups and delivery challenges.
Sector Challenge 3 - Effective online counselling services for survivors
- from SAFE Project.
- Project management board
- - ideation with charity partners.
- Problem statement
- Project workspace
- Consequence scan
- Concept testing report
- Resource portfolio
- - weekly decks describing work done and to be done.
- - a store of resources gathered during the project.
- - a guide to running the project's usability testing sessions.
- Prototype resource sharing platform
- Usability testing report
- How might we statements
- blog.
- designed for counsellors working with those affected by domestic violence and sexual abuse - but useful for all counsellors or therapists providing online sessions.
- from Nottinghamshire Women's Aid.
- A comprehensive look back at the project which includes shareable assets.
- - weekly decks with discussions and introductions to new tech.
- - short version
- - retrospective and exploring next steps.
- for resource sharing platform.
- - a session to explore insights and ideas with users.
- - a session to explore insights and ideas with users.
- for resource sharing platform.
- - deck explaining the prototype.
- Usability testing planning guide
Sector Challenge 5 - Reaching digitally excluded families
- Intro blog from Dartington Service Design Lab.
- Sprint notes for each phase of the project, explaining what they learnt.
- Reuse wireframes
Sector Challenge 7 - Redefining volunteering
- Project workspace
- Volunteer dashboard - a guide to using Airtable one of the cohort's main outputs
- Managing volunteers no-code template - reusable Airtable, with tabs for volunteer enquiries, induction courses, active volunteers and active families.
- Playback slide deck
Sector Challenge 9 - Claiming universal credit remotely
- Project intro
- from their Medium publication.
- - blog.
- Prototype show-and-tell
- Theory of change
- Hearing from charity participants in their own words.
- - blog.
- - blog.
- - blog.
Digital partners running group programmes
Blogs, weeknotes and useful tools from agencies helping groups of charities prototype similar solutions to different types of challenges.
DXW
- Digital strategy design sprint 1 notes - weeknote.
- Playback slide deck
- Introduction to digital strategy
- Mini show and tell - includes real strategy show and tells from their work.
- Strategy design mini sprint - how to plan a sprint for strategy design, with examples.
- Strategy design cohort playbacks - all playback decks from charities creating strategies with DXW.
Erica Neve
- User research masterclass
- Elearning group playbacks - video showcasing work done by all charities in the E-Learning project group.
Guidance repositories
Neontribe
Notifications platform
- Weeknotes 1 from the team. Updates.
Open Referrals
Outlandish
- Accessible remote communications weeks 1-4 - blog.
- Intro to Miro - video on how to use Miro.
- Accessible remote communications week 7 - blog.
- Accessible remote communications week 5 - blog.
- Accessible remote communications week 6 - blog.
- Project workspace with week-by-week activity overview and outputs for the programme.
Oxford Code Lab
- Codebase from digital partner, Oxford Code Lab,
- Demo videos - part 1
- Demo videos - part 2
Panda
- Notion page with problem statements, charities' workspaces (Miro boards) and links to resources they are using.
- - used to help charities define, design and test content as a service.
- - from sprint 2.
- - from sprints 3 and 4.
- Prototype testing: discussion guide
- - page includes links to following files: Content design programme kick off deck; Refining needs and opportunities; User needs interview guide; Workshop 2 - Exploring ideas; Workshop 3 - Assumptions & tests.
- looking back at sprint 2 for all charities in the project group.
- featuring all organisation in the content design project group.
Reply
- Roadmapping guide and template - to help projects work out what they need to keep going specifically and more broadly in their organisation.
- User research and prototyping online workspace .- includes links to all session slides and recordings for a 10 week programme delivered to a group of organisations.
- Prototyping group 2 playbacks - video showcasing work done by all charities in the User Research and Prototyping 2 project group.
SIDE Labs
- Weeknotes 1 from Jemima Gibbons at SIDELabs.
- Cohort kick off deck
- Online communities programme workspace where each charity outlines their project on a shared Miro board.
- Definition programme workshop sessions decks for week 1 - kick off; week 2 - ideas & inspiration; week 3 - skateboard design.
- Community Hubs programme workspace with problem statements, user needs, existing community, ideas, inspirations, activity design, proposed solutions ('skateboard') and tools we might use for all charities in the cohort (Back Up, IMM, Margate Bookie, Wellchild).
- Week 6 - Implementing, testing and reflecting - weeknote.
- Community hubs group playbacks - video showcasing work done by all charities in the Community Hubs project group.
We Are Open
- Weeknotes from Laura Hilliger, their Definition programme. Weekly updates.
- Project page includes templates and how-to guides for stakeholder mapping, creating an architecture of participation, persona spectrums, user journeys and other useful resources.
- Digital project illustrations from Bryan Mathers at We Are Open Coop. If you use these please attribute “cc-by-nc-nd Bryan Mathers for We Are Open Co-op”.
- Weeknotes Laura Hilliger's weeknotes Feb-April 2021.
- How to fill in a playback deck - guide to completing a playback deck.
- Stakeholder mapping guide jamboard format. Example map.
- Architecture of participation guide - blog. Examples and template here.
- Personas and persona spectrums guide video. Link to persona design kit and an interesting blog championing persona spectrums over personas.
- User journeys video guide - creating user journeys for spectrum personas. With template.
- User research and prototyping workspace Notion page that includes all resources and other useful information.
- System ecosystem guide - video explaining this concept.
- Content strategy guide loom video explaining why content is king, queen and everything in between.
- Defining the minimum loveable product guide - video explaining what it is and how it differs to a minimum viable product.
- Design constraints ad-libs - a format designed to help focus your design process. Video here.
- Service blueprints - with video explainer here and open practice library here.
- User research guide - video explaining different types of user research.
- Make a Zine guide - video on what a zine is and why you should make one.
- What to expect in the last 4 weeks of the definition programme.
- User testing feedback & data - traffic light model NOISE model here. Explainer video for both here.
- MoSCoW feature planning guide - detailing Must Have / Should Have/ Could Have / Won't have for each prototype to help plan ahead. Explainer video here.
- Playback slide deck
- Kick off deck
- Introduction call notes from a small session to explore discovery playback, hopes & fears, stakeholder mapping.
- Programme delivery links to all outputs produced by We Are Open for the Definition prototyping project.
- Prototyping group 1 playbacks - video showcasing work done by all charities in the User Research & Prototyping 1 project group.
Templates and illustrations
- Digital project illustrations - from Bryan Mathers at We Are Open Coop. If you use these please attribute “cc-by-nc-nd Bryan Mathers for We Are Open Co-op”
Creating shared digital service elements for charities
Projects creating tools and functions to perform common digital tasks, that can be used across the sector.
Open Working Learnings
Insights and learning recorded by OWL.
You'll see more design assets from other projects on this page as our work progresses.
An initiative of Catalyst in collaboration with Third Sector Lab and others, part of the Catalyst and The National Lottery Community Fund COVID-19 Digital Response.